CodeSchool - JavaScript RoadTrip [Part 1,2,3]seeders: 34
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CodeSchool - JavaScript RoadTrip [Part 1,2,3] (Size: 3.33 GB)
DescriptionYear : 2013 Manufacturer : CodeSchool Author : Jason Millhouse Duration : ~ 135 min Language : English Format : MP4 Video : H264 - MPEG-4 AVC (part 10) (avc1), 1280x720, 29.970994, ~ 1500Kbps Audio : MPEG AAC Audio (mp4a), 48000 Hz, Stereo This course is in three parts describes the basics of the language JavaScript. charismatic guy will talk about what variables, values, and files. Learn how to use loops, conditions, functions and arrays. Introduce you to the functional expression, scope, "a show", using objects and prototypes. Part 1 description. An introduction to the very Basics of the JavaScript Language. Build A Foundation of JavaScript syntax and learn how to use values, variables, and Files. Part 2 description. A continued introduction to the very Basics of the JavaScript Language. Learn common Programming Mechanisms like Loops, Conditionals, functions, and arrays. Part 3 description. Continue Building Intermediate skills Within the JavaScript Web Programming Language. Master function expressions, closures, hoisting, objects, and the use of prototypes. ContenT: JavaScript RoadTrip Part 1 Level 1. The Cliffs of Value Learn to manipulate values on the console. Level 2. Variable Valley Review how to store and use data with variables. Level 3. Files Falls Create JS files and source them within HTML code. JavaScript RoadTrip Part 2 Level 1. The Labyrinth of Loops Understand and build loops for repeated code with 'while' and 'for' syntax. Level 2. Conditional Canyon Use conditions to execute different branches of code with if-else blocks. Level 3. Built-In's Bluff Learn to use the basic JavaScript dialog box functions 'prompt', 'alert', and 'confirm'. Level 4. The Desert of Declarations Understand functions and building custom functionality. Level 5. The Array Archipelago Learn to build and manipulate the array data structure. JavaScript RoadTrip Part 3 Level 1. Forest of Function Expressions Learn how to use and manipulate functions as expressions. Level 2. Cold Closures Cove Explore the binding of external variables into local scopes. Level 3. Hoisting Hills Build an awareness of the pitfalls of load order within a scope. Level 4. Ocean of Objects Create, fill, and manipulate the generic JavaScript object literal. Level 5. Plains of Prototypes Using the magic of object inheritance, explore classes, constructors, prototypes, and properties. Screens: Related Torrents
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