Catacomb Kids v0.0.8 - Early Access

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Added on March 30, 2015 by sl3yrin Games > PC
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Catacomb Kids v0.0.8 - Early Access (Size: 43.64 MB)
 Catacomb_Kids_v0.0.8_setup.exe43.64 MB

Description



The Origin Of Dungeons
500 Years ago the demon sorceress Abys was sealed away beneath her fortress by 4 legendary heroes and a 5th forgotten one. Over time, no longer held stable by Abys' magic, the fortress sank into the earth, becoming a haven for foul creatures, dark magicks, and the refuse of the Over-World. The fortress, now deep beneath the earth, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.

What Lies Beneath
Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.

The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.


v0.0.8: New Stuff• More Spell Trances - Infernus - Poison Blob - Chain Lightning - Push - Flame Wave • Overload + Trance Spells require charge STARS • Fancy Chests Contain charge STARS • Certain Enemies drop charge STARS upon defeat • Overhauled Gasses Changes • globally reduced Enemy Damage on the first few Floors • Enemy Damage ramps up more Gradually • Shadow Cloak wears off much faster • Statuses from Armors "Of The Ghost" and "Of Power" Wear off faster • Portal has fewer charges • Infernus has fewer charges • Balls of Goo have Increased knockback of Goo Balls • Bounce off of the Environment and Creatures • Being jumped on no longer immediately Removes invisibility	• Leveling up Weapon skills no longer Rounds Them down • Being Struck while speaking with the ghost Will the EXIT menu • Fishahnas CAN no longer Crit Crit • Byats only on Their Charged Attack • Moved "Show info" to 'F1', INSTEAD of '1' • Looking around with lanterns Shifts the View • Refueling lanterns Gives A bit more fuel • Reduced Size of Camera Influence area DURING Summon Reaper • Changes to Lava and water appearance • Made Spirit followers more Accurate • Slime-Blinded Enemies are more blind • Mushrooms Grow now only with each poison Burst Generator • Some Level Changes • Added option to disable add Blend lighting • Added option to control config menu to use class Abilities • Changed Collision Shape of broken Crush traps • Casting portal on top of the Breaks A Door Door • Wet Status Shown in PAUSE menu • Bottles and Other Items continue to make noise after first impact • Bottles of Lava • Slightly more Fragile Potions Potions • Will not identify if the target is Immune to Their Effects • Swarm Form is now the Trance of Plague, rather than ITS Overload • Things Thrown with Trajectory CAN Pass thru Portals • Can not go through Level exits while attacking • Can not go through Level exits while looking around with lantern • Purple Slimes ignore Wooden Bridges • The Twins' Behind Door locks you When the fight Begins • The Grumbul Tank Entrance Door stays locked after the fight • Minor Changes to Level Generation • Minor Changes to Enemy AI • The Cursor Keys, Enter, Escape and always work on the main menu • Press Delete to unassign Individual keyboard controls and backspace to reset to Default • Some Changes to Potions • New Potion "Colors" Fixes • Fixed Issues with some Level Connectivity • Orb of leveling spawns in Walls • Non-humanoid Enemies try to drop weapons When parried with Disarm • Grumbuls Will Attack Mushrooms even When They're Held by an Invisible Player • ACTUALLY fixed Infinite byat flapping • For Real this time • Removed debug Shortcut for activating 'tome' Ability • Fixed crash When dying while Talking to the ghost • Trampling Enemies with Stampede now Makes Them target you • Raise Dead Spirit followers now Properly follow you through doors • Chain lightning cost unaffected by energy overcharge • Spells equipped to slot 3 offset for alt text alinment Spell charge Count • "Your lantern goes out" text stays for as Long as you hold A spent lantern • Rats do not bleed • Moving Portals into boulders Them gets stuck • Lifting boulders Sometimes Them drops on your head • Can not Walk backwards while charging focus hammer strike • Crush trap Chain Continues sound even after breaking out Spaz • When dragging boulders • Crash When throwing Certain Enemies with Trajectory • Potions caught in Explosions BoIL infinitely • Performance Improvements ( Ever-in-Progress) • Item bottles Played no sound When broken • Whirlwind does not Cause Items to hit Enemies • Some Trances cast versions of the Overload Spells • 'Acrobatic' Overrides taunt Combo input Ladders • Interfere with Sword and Axe Skill 1 Skill 3 (Downwards Thrust, Earth Splitter) • Reduced number Draw Calls for Temporal Step. Hopefully this fixes A crash? • "+" symbol offset When learning 1x1 Spells • Balls of goo stay suspended in the wall if Air They're stuck to is removed • Rerolling Transitional levels does not Bring you back to the Same Level type • trances do not follow from Floor to Floor • -of does not Escape Escape • Simple Enemies die When They touch immobile boulders Next Build TO-DO • UI Overhaul • Make a 16: 9 • Add Daily Run mode



System Requirements
MINIMUM:

OS: Windows XP / Vista / 7 / 8
Processor: 1.2GHz processor
Memory: 512 MB RAM
Graphics: 256MB
Hard Drive: 100 MB available space



Instructions:
Download.
Open file.
Choose install location.
Install. (The installer closes by itself.)
Use shortcut on desktop to play

Do not forget to add an exception to your antivirus (if required)
Block all game executables in your firewall


Enjoy and Please Seed!!
If you like the game, support the developer, buy it!
http://store.steampowered.com/app/315840/

Source : small-games.info











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Catacomb Kids v0.0.8 - Early Access

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