Changelog:
Fixes Can interrupt Execute with Kick Crash when bottling a charge star Crash when throwing pure cracked force star Can learn spells without the space for them Crash in VS mode upon round end if one player's stick has burned away Fishahna are unaffected by slow, pause, and haste Horizontally held enemies sometimes push the carrier backwards Byats grabbed with Heavy Lifting sometimes get stuck in walls Crash upon casting overloaded Wizard ThrowNew Stuff New Humanoid AI Enemies will now pathfind to their goals [to the player, to allies, to water when on fire, etc] Other tweaks to minimize their dying in idiotic ways It's not perfect! New STR Boon -- Grapple Headgear now shows in character portraits!Changes Floor spikes are more forgiving when landing at low speeds; can be safely stepped on from corpses Revised STR Boons: Removed Overwhelming and Duelist Pounce is a tier 1 STR boon rather than part of the default moveset Focus Strike is a tier 2 STR boon, and more attacks can be focused Can no longer shield-bash 0-hp enemies Fixes and modifications to Heavy Lifting Can climb while heavy lifting enemies Much more maneuverable when holding small enemies Descend while holding byats by holding down Creatures hastened by taunt no longer gain Haste's evasion bonus F1-F3 now toggle different information If weird non-crash stuff happens you can turn on these layers to provide more info to help me fix things! But don't be a cheater 'Overcharge' renamed to 'Energized' to be more different from OverloadNext Build TO-DO More Traits and Meals