Call of Duty: World at War v1.5 Patch

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Added on June 21, 2016 by GulfOfMehicoin Games
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Call of Duty: World at War v1.5 Patch (Size: 974.17 MB)
 CoDWaW-1.4-1.5-PatchSetup.zip974.17 MB

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° 3 new MP maps: Banzai, Corrosion, Sup Pens!
° 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
° CO-OP hosts can now kick players from their lobby
° Improved dog spawning in MP
° Addressed an issue with Zombie pathing
° Fixed an instance of the player model displaying incorrectly
° Some unhandled exception errors have been addressed
° Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
° Added support for CODTV
° “cg_DrawFPS 1” now only displays FPS and cg ms/frame
° Added RCon command "teamstatus" to display players’ team information
° Mods: Added joinsquad script function
° Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
° Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
° Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
° Mods: Increased the amount of mods displayable in the Mods menu
° Mods: Fixed a crash related to the mod.arena file

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974.17 MB
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Call of Duty: World at War v1.5 Patch

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