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Call of Duty: Modern Warfare 3
System requirements See Development section Call of Duty: Modern Warfare 3 (abbreviated as Call of Duty: MW3, or just simply MW3) is a first-person shooter video game, developed by Infinity Ward and Sledgehammer Games, with Raven Software having assisted in development.[7] It is the third installment in the Modern Warfare series, a direct sequel to 2009's Call of Duty: Modern Warfare 2, and the eighth Call of Duty installment. The game was released on November 8, 2011 in North America on Microsoft Windows, Xbox 360, PlayStation 3,[8] and Wii,[6] with a separate version for Nintendo DS developed by n-Space. In Australia, the Wii version was released on November 23, 2011.[9] In Japan, Square Enix handled the installment with a separate subtitled and dubbed version, as they did for Call of Duty: Black Ops, released November 17, 2011 and December 22, 2011 respectively. Within 24 hours of going on sale, the game sold 6.5 million copies in the U.S. and UK alone and grossed $400 million, making it the biggest entertainment launch of all time.[10][11][12] Gameplay Like its predecessors, Modern Warfare 3 is a first-person shooter video game. Activision confirmed at Gamescom 2011, that Modern Warfare 3 on the PC has dedicated servers support.[13] Campaign The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story, which, like its predecessors, is divided into three sets of missions called "Acts". Each mission in an act features a series of objectives that are displayed on the heads up display, which marks the direction and distance towards and from such objectives. Damage to the player is shown by the percentage of blood splatter shown on the screen. The player's health regenerates over time. Mission objectives vary in their requirements, ranging from having the player arrive at a particular checkpoint, to eliminating enemies in a specified location, to standing their ground against enemy squadrons, manning mini-guns and other weapons, and planting explosive charges on an enemy installation. Some of these objectives can be failed, and may or may not hinder progression of the story. The player is also accompanied by fellow soldiers who cannot be issued orders. Cooperative Modern Warfare 3 features a new mode, called Survival Mode. This game mode features one or two players fighting endless waves of enemies, with each wave becoming increasingly difficult. Despite being much compared to the World at War Nazi Zombies mode, enemies do not spawn at fixed locations like the zombies do; instead, they appear at tactical positions based on the current location of the player. The mode is available on all multiplayer maps in the game. Players earn cash for items such as weapons, upgrades, ammo, air/ground support and equipment.[14][15] Special Ops also returns from Modern Warfare 2. These challenge missions feature up to 48 stars, unlike its previous installment, which featured 69. Some weapons in Spec Ops are exclusive to that game mode, and are not available for play in Multiplayer mode.[16] Multiplayer The new "Recon Juggernaut" Pointstreak reward in Multiplayer Mode. The entire Killstreak reward system has been revamped. Killstreaks are now known as Pointstreaks, and kills are no longer the only way to increase the player's pointstreak. Completing objectives such as planting the bomb in Search and Destroy or capturing a flag in Capture The Flag awards points towards the player's Pointstreak. Pointstreak rewards are organized into three different "strike packages" called Assault, Support, and Specialist. The Assault strike package works the same as the Killstreak reward system in Modern Warfare 2 and Black Ops: the player must earn more and more points without dying. Once the player is killed, his or her points are reset to zero. Likewise, the Specialist strike package rewards players with perks after every second consecutive kill. Upon death, however, the player loses all the perks and the points are reset to zero. In contrast, the Support strike package are awarded based on the total points that the player has earned over the entire match, regardless of how often the player dies.[17] Players are allowed to choose which Pointstreak rewards they want to use when they gain it during the match, rather than choosing them between rounds. Along with revamping the entire Killstreak reward system, Modern Warfare 3 also has a completely modified Ranking and Unlocks system, which does not use a currency system for unlocks.[18] The player's primary weapon levels up alongside the player, and unlocks a number of "Proficiency" perks such as Attachments, (allows two attachments and is a successor to the "Bling" and "Warlord" perks), Kick (reduced recoil while aiming down the player's sight) and Focus (reduced flinching while under fire). Only one Proficiency can be put on a primary weapon.[19] Another new addition is the ability to equip "Hybrid Scopes" on a weapon, such as a Reflex Sight a magnifier similar to an ACOG on the same weapon, and the player can switch between the scopes.[19] Modern Warfare 3 introduces a new "Prestige Shop" which will unlock only after the player has selected the option to prestige for the first time. The "Prestige Shop" allows Prestige players to use tokens they gain from using the Prestige option to buy exclusive features such as double XP and an extra custom weapon class.[20] Several controversial perks in Modern Warfare 2, accused of being overpowered, have been removed in Modern Warfare 3. Diving from standing to prone, known as "dolphin diving", has been removed due to balancing issues.[21] Modern Warfare 3 will utilize Treyarch's hot fix system to fix bugs and glitches.[22] Modern Warfare 3 features a local and online split-screen option.[23] Several new game modes have also been added: "Kill Confirmed" requires players to collect floating dog tags from the corpse of a downed enemy before the kill can be registered. However, the opposing team can pick up the dog tag as well to deny the other team of a kill. "Team Defender" requires both teams to try to capture a flag dropped by the first person who gets killed when the match starts, and hold it to gain double points per kill while the team without the flag only gets the default amount per kill. Private matches also now include pre-made game modes including: "Infected" (where the infected kills enemies to recruit them to their team), "Drop Zone" (where the player must hold a drop zone for points and care packages), "Team Juggernaut" (each team plays alongside an AI Juggernaut character), "Gun Game" (be the first to get one kill with every gun in the game), "One in the Chamber" (in which players are only allowed one pistol with one bullet and three lives where they can only get more bullets by killing other players), and "Juggernaut" (free for all against a juggernaut, kill the juggernaut to become it). Along with this, players are allowed to create their own game modes with customized settings such as number of players and time limit.[17] Special Ops The Special Ops game mode from Modern Warfare 2 is present in Modern Warfare 3, and includes new features which make it more repayable and similar to other game modes, such as Nazi Zombies from previous Call of Duty games, and Hordes from Gears of War. One of the changes makes it easier to unlock new Special Ops levels, which is good for casual players, but undesirable for those looking for a challenge. The two main Special Ops modes include one that is generally the same from the last Modern Warfare game, and a new wave based game where the player is inserted into a multiplayer map alone or with a single partner and defends an area against waves of enemies. Between waves, the players can buy support options with XP earned during each round. Call of Duty: Elite Main article: Call of Duty: Elite Call of Duty: Elite is a new free/subscription-based service developed by Beachhead Studios for the multiplayer portion of Modern Warfare 3 (as well as the previous installment in the series, Black Ops). It was first showcased at E3 2011 and was released on November 8, 2011 to coincide with the release of Modern Warfare 3. The free version includes features such as lifetime statistics and social-networking integration. The subscription version is priced at $49.99 per year and includes monthly downloadable content, daily competitions with virtual and real life prizes, the ability to level up your clan, pro analysis and strategies, and more.[24] Synopsis Characters Main article: List of characters in Call of Duty: Modern Warfare 3 The game sees the return of former Task Force 141 Cpt. John "Soap" MacTavish (voiced by Kevin McKidd), former S.A.S. Cpt. John Price (Billy Murray) and Russian informant "Nikolai", who are on the run after killing the rogue U.S. Army Lt. General Shepherd, the main antagonist of the previous game. However, for most of the game, the player will control Yuri (Brian Bloom), an ex-Spetsnaz who joins Price on his hunt for Russian Ultranationalist leader Vladimir Makarov (Roman Varshavsky). Makarov returns as the game's primary antagonist,[25] and has a new contact named "Volk", a Russian bombmaker in Paris, France. Several new playable characters have been added, including: Delta Force operative Sgt. Derek "Frost" Westbrook; S.A.S. Sgt. Marcus Burns; and Andrei Harkov, a Russian federal security agent tasked with protecting the Russian President. Just like President Al-Fulani in the first game, Soap is only "playable" during the game's opening sequence; while Price becomes the player character in the game's final mission, Dust to Dust. The player also takes brief control of an unnamed American cameraman in London, seconds before he and his family are killed by a chemical agent; as well as an AC-130 TV Operator during Team Metal's escape from Paris in the mission Iron Lady. New non-player characters (NPCs) include: Delta Force operatives "Sandman" (William Fichtner),[26] "Truck" (Idris Elba), and "Grinch" (Timothy Olyphant), who serve as Frost's squadmates. Captain MacMillan returns from Call of Duty 4 to provide the 141 with critical intelligence. Craig Fairbrass, who originally voiced the characters Gaz and Ghost, returns to voice SAS operative Sergeant Wallcroft, who originally had a minor role in the first Modern Warfare.[27] Plot On August 17, 2016, hours after killing General Shepherd, Captain Price and Nikolai evacuate a dying John "Soap" MacTavish from Site Hotel Bravo, Afghanistan. Soap receives medical attention in a safehouse run by Nikolai's Loyalist allies in Himachal Pradesh, India, but Vladamir Makarov's forces arrive in an attempt to kill the trio. After the doctor is shot down, Yuri, Nikolai's best soldier who has a grudge against Makarov, gives Soap an adrenaline shot to keep his heart going, and secures a safe route to an extraction point out of the country. Together, the four are all that remain of the now-disavowed Task Force 141. On the same day, World War III continues. The actions of Delta Force Team Metal, which includes Sgt. Derek "Frost" Westbrook, "Grinch", "Truck", and their C.O. "Sandman" (with whom Soap, Price, and Ghost previously worked together with on Operation Kingfish three years ago to kill/capture Makarov), facilitates the Russian army's withdrawal from the invasion of Lower Manhattan, New York. They destroy a jamming tower on top of the New York Stock Exchange, then hijack a Russian Oscar II submarine in the East River, in order to use its ordinance against its own fleet. On October 4, 2016, Russian President Boris Vorshevsky announces plans to make peace with the United States at a summit in Hamburg, Germany. However, Makarov's men hijack Vorshevsky's plane and force it into a crash landing at the Hamburg tarmac. F.S.O. Agent Andrei Harkov attempts to secure Vorshevsky's safety, but is killed when Makarov appears inside what the F.S.O. mistake as the evac chopper. Makarov kidnaps the President, and plans to capture and torture his daughter Alena, to force the President to give Makarov the launch codes for the Russian nuclear arsenal. Soap recovers from his wounds, and, with help from Yuri; and with intel from Price's former mentor and C.O., MacMillan; the 141 follow Makarov's trail to an arms transport in Sierra Leone, but are unable to intercept the cargo, which is distributed to Paris, Berlin, and London. A British S.A.S. unit, including Sgt. Marcus Burns and Sgt. Wallcroft, is sent in to deal with the cargo, but discover one of the transports to be a decoy. A piece of the real cargo, revealed to be a biochemical weapon from Fregata Industries, is detonated on a London street nearby, killing a young American family as it releases its toxic payload near Big Ben. The attacks pave the way for the Russian Army to invade Europe, and Team Metal is deployed to Hamburg to rescue the U.S. Vice President from a hostage situation. Acting on intelligence supplied by Price, who had extracted it from a warlord in Somalia named Waraabe, they capture Volk, a Russian bomb-maker and CEO of Fregata Industries, in Paris. Then, they fight to an extraction point with the help of an AC-130 gunship, but the Eiffel Tower collapses into the river after a bombing run eliminates all Russian forces at the escape point. Team Metal learns from Volk of Makarov's hiding at the Hotel Lustig in Prague, where he is about to call a meeting with his top advisors. Price's team infiltrates the locked-down city. Once in Prague, the 141 meets with Loyalist Kamarov, now an organizer of the Czech Resistance, to try to assassinate Makarov. Yuri and Soap take up sniping postitons from a church tower across from the hotel, but Kamarov himself is taken hostage and rigged with explosives. Price, who sneaks into the building, escapes the hotel just as Kamarov is blown up. Makarov reveals that he knows Yuri personally, by acknowledging him as his former "friend". Makarov then detonates rigged explosives in Yuri and Soap's overwatch spot. Soap and Yuri are not killed by the explosion, but the former is wounded from the height he'd fallen, causing his knife wound to reopen. Yuri helps him and escapes with Price to a resistance safehouse. He puts pressure on Soap's wound while Price stands to his side. Soap tells Price that Makarov and Yuri know each other before dying. After leaving his Colt M1911 pistol with Soap's body and taking Soap's journal and dog tag, an enraged Price punches Yuri down a staircase and holds him at gunpoint, demanding him to explain his connection with Makarov. Yuri explains that he was a former Ultranationalist who befriended Makarov, escorting him and Zakhaev. He evacuated Zakhaev from the arms deal at Price's 1996 assassination mission, and witnessed Makarov's detonation of the nuclear bomb in the Middle East, killing 30,000 of Shepherd's Marines. Yuri, changed by the latter event, attempted to stop the massacre at the Zakhaev International Airport in Moscow 5 years later, but was found out, restrained and shot in the stomach by Makarov beforehand. Yuri's guilt convinces Price that they are fighting for the same thing, and the two keep their alliance. After infiltrating Makarov's castle near Prague and learning of Vorshevsky's captivity, Price and Yuri alert Team Metal of an Ultranationalist plan to abduct Alena from a safehouse in Berlin. Team Metal is unable to prevent the kidnapping, but trace Makarov's Ultranationalists to a Siberian diamond mine. Together with Task Force 141 (minus Frost), they ensure the safety of President Vorshevsky and Alena, end the conflict between the United States and Russia, and clear the name of the Task Force 141. During extraction, Sandman, Grinch, and Truck stay behind to buy the evacuation chopper some time, but are killed when the mine collapses on them. On January 21, 2017, three months after World War III, Price, Yuri, and Nikolai track Makarov to Hotel Oasis in the Arabian Peninsula. Price and Yuri assault the hotel with E.O.D. armor, which is later destroyed by the impact of a crashing elevator. Makarov attempts to escape by helicopter on the roof, but Price kills the two pilots and crashes the helicopter back down. Makarov prepares to murd Sharing WidgetTrailer |