Brutal Legend Update 9 to 13-RELOADED

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leechers: 0
Added on March 24, 2013 by SuPer_BONEin Games > PC
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Brutal Legend Update 9 to 13-RELOADED (Size: 3.58 GB)
 steam_api.dll174.5 KB
 steam_rld.ini764 bytes
 setup-1.bin1.96 GB
 setup-2.bin1.63 GB
 setup.exe315.56 KB
 reloaded.nfo10.95 KB

Description

Brutal Legend Update 9 to 13-RELOADED



Nfo :
 Brutal Legend Update 9 to 13 (c) Double Fine Productions 03/2013 :..... RELEASE.DATE .. PROTECTION .......: Steam 72x50 :.......... DISC(S) .. GAME.TYPE ........: ActionNote: This game receives many updates, so like before we packed a fewtogether. You need all our previous updates (up to 8) installed to use this......1. Unrar.2. Install the update to your game dir. Overwrite existing when asked. Previous Updates are required to be installed.3. Copy the content from /Crack directory to the directory of the game, overwriting the existing files.4. Play the game.5. Support the software developers. If you like this game, BUY IT![/pre]		


Changelog :
Update 13:~~~~~~~~~~This patch contains several performance optimizations in the rendering code.On most machines, the game should run about 20% faster.Update 12:~~~~~~~~~~Major Fixes* no more quitting crash* Game crashes when opponent disconnects* Some people are finding the game is rendering cutscenes and menus far toobig for their screens, resulting in the screen only showing the top left1/4 of the image. - Caused by forcing a resolution under graphics drivers* Favored achievement doesn't unlock, as game doesn't correctly track spenttributes* Tiny spiders don't spawn from bodies in lair* Feedback visual effect caused by the amps on the Screaming Wall sometimescauses brief screen tearing and artifacts (both in-game and in cutscenes).This is more pronounced on the story mission involving it.* Beer mission extremely hard in high-sim* When changing the heads of Mt.Rockmore the UI says to press Esc to exit.It should really be 'E', Esc only bring up the in-game menu. I believeother prompts for this area have been reported as incorrect too.* Ambient Occlusion visible through grass* History/lore background is transparent (shows game screen), instead ofopaque black* Broken Achievements: Overkill and Protector* Reward for hunting missions does not unlock* Raptor elk (Summoned with call of the wild) don't cast any shadows unlessEddie is riding one* Deuce has weird ghosting effect during cutscenes on high-sim* Some prompts are not appearing, including "concept art unlocked" popups,and bound serpent/motorforge-related popups. Improving, but not yet fixedRewards for getting serpents still missing* Sound effects seem to be significantly lower quality than music/VO* Late in the game when you return to bladehenge, everything is completelyblack and white Probably related to skies afire bug below* When switching from controller to mouse, mouse input registers as extremelyslow movement, and stops after the pointer hits the edge of the screen* Mouse control on radial menus can be tricky to select diagonal optionssometimes* Game not saving properly for some people. Chapters list shows completedchapters, but can't load chapter saves or select continue.* Eddie's ID tags frequently pass through his chest in cutscenes* Shadows seem to be drawn in reverse - as you approach, they vanish* Skies Afire turns the game to black and white - not the washed out grey/redlook on consoles, but proper black/white (including the sky)* Missing prompts for unlocking songs, changing tracks when in-car* Colour correction goes too far during lamprey feeding area (SP), making itway less saturated than on consoles. Issue begins shortly after breakingthrough the doors in the car* After alt-tabbing, menus are completely black. Loading a multiplayer matchthen leaving resolves this. This can also be triggered by changing anythingother than brightness under display settings* Chrome shader broken, causing many chrome objects to appear black(including spiders)* Special characters in some languages (French confirmed) are displayed asblack boxes* When using a controller, the mouse cursor is not hidden* Default key binds still place the right speaker attack and exit stagefunctions on the same key so you can't use the right speaker.* Whispering Rock achievement doesn't unlock* Map is hard to navigate with keyboard, and can't be used with the mouse(may need to delete preferences file for this to take effect- located in C:UsersUSERNAMEAppDataRoamingDoublefine* Sometimes keyboard stops responding, while mouse continues to function* Some users reporting issues with default sound mix* Druid chanting in the opening sequence is too loud* Career totals aren't always saved correctly, and have been known to getstuck or reset* "Leaving map" warning not present in MP* Mouse moves camera while using radial menus* MISSING DIALOGUE - Many of Ozzie's comments when buying stuff are notplayed. May only apply when using a mouse.* Back slot category in the motor forge* Oceans often fail to render on AMD cards* Light of the gods (marker beacon) doesn't appear 80% of the time* Feeding area monster has no roar in cutscene* Map doesn't let you instantly get out of it after looking at it(backspace won't respond again after a few seconds)* MISSING CUTSCENE - Doviculus finding Ophelia's knife, after bridge escape* Spiral in sky is broken on Feeding Area (probably other maps too)* Some menu elements are still not mouse clickable, most notably the"difficulty," "invite friends," and "back" buttons in the AI Practice menu,as well as the buttons in the confirmation dialogue after hitting back onthis menu. Other confirmation dialogues are clickable though.* Lines appearing through unit construction indicators* Character animation sometimes plays at a lower framerate than everythingelse* After entering the menu, the displayed FPS through Fraps remains at 60,but it seems to be introducing microstutters which I suspect means it dropsto 30. To reproduce this, start a new match and fly. Use the mouse to rotatethe camera at a constant slow speed(or better, use a controller's right stick)Pause and resume the game, and watch the background.Everything moves much less smoothly.* Doviculus doesn't cast a shadow, only his sceptre/staff does* Add maps to loading screens (as seen on consoles)* Ophelia's wings are solid black sheets, and appear to be missing the wispytendrils they had on consoles* Framerate is locked to 30FPS* Remove "Do not turn off power" message during startup. People don't do that* Shadows are completely nonfunctional on some computers now* Transparency is broken on some of the UI elements in game(such as the completion notice for guitar solos)* Some people are getting horzontal lines on the ground in game where thereare no shadows* No option to remap the sprint key (it's called Boost)* The Chains of Hell solo from Tainted Coil doesn't seem to be working at all* Camera speed has a maximum, so trying to make quick turns with a mouse isfrustrating (even with sensitivity on maximum)* Massive framerate drops at the end of multiplayer matches - appears to belinked to Tainted Coil stage collapse* Mouse selection in the radial menus is very sluggish and hard to useUpdate 11:~~~~~~~~~~Major Fixes* Fix for crash when players disconnect* Fix for crash when starting a multiplayer game* Fix for users getting a loss when opponents quitUpdate 10:~~~~~~~~~~Major Fixes* Fix for matchmaking* Fix for the Tourist and Champion achievements* Performance improvements for rendering foliageUpdate 9:~~~~~~~~~Major Fixes* Fix for the disconnect crash* Fix for the authentication error* Authentication errors will no longer count as a loss* Fix for the fan geyser leech alignment* Fire Tributes earned from mission victories now count toward the 'Favored'achievement

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Brutal Legend Update 9 to 13-RELOADED

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