Blender 2.73+Portable

seeders: 19
leechers: 8
Added on January 10, 2015 by zake41in Applications > Windows
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Description

Title: Blender
|| link: Blender
|| Purpose: 3D Modelling
Year: 2015 || Platform: PC
|| Version: 2.73
Language: Russian and others.
|| Tablet: Not required

Description: Blender - multi-platform 3D graphics package distributed open source. Despite its relatively small size, the functions of this package is enough for casual users and professionals alike. Blender includes the 3D modeling, animation, rendering, video processing, a set of options to create interactive games, 3D visual effects, and more. Using this program, you can create realistic 3D picture quality with digital photography. Blender - uses Python, which in turn serves as a system of logic in games, you can also create tools and prototypes, get as many opportunities to create stunning animations and so Further, the program may well meet the needs of almost any level of user.






_____________________ There is a portable version from the manufacturer! Does not require installation in the system! ____________________________
Key features:
Simulation: a large number of tools, including polygonal, curved surfaces, splines, fonts,
Animation skeletal animation, frame by frame animation, keyframes, interpolation of intermediate steps animation
Preview: visualization in real-time by OpenGL, including the rendering of particles and collisions of objects
Visualization : very fast raytracer built with the possibility of shading surfaces by the method of Lambert, Phong, Oren-nayar, Blinn, Toon. The interface is flexible and fully customizable window layout with as many settings screen as you prefer Undo support on all levels Font smoothing with the support of international transfers Any window can be easily incorporated into any type of window (curve editor, NLA, 3D-view, etc.) Built-in text editor annotations and editing Python scripts Graphical user interface for Python scripts Scripts user interface with customizable themes Rigging mode quickly create skeleton Interactive 3D-paint for vertex weights Fast envelope based skins Automatic removal of skins that really works Mirror editing Double Quaternion deformation reduces compression and other errors, deformation of the base Volume deformer uses a mesh cage B-spline interpolated bones forget about elbow twists Animation Armature (skeleton ) deformation with forward / inverse kinematics with pole support Auto IK allows posing FK chains easily non-linear animation editor for mixing individual actions Automated walkcycles along paths Animated constraint system Vertex key framing for morphing, with controlling sliders to edit and make new blendshapes from existing goals Animation Editor characters "IPO" The system integrates both motion curve and traditional key-frame editing Audio playback, mixing and editing support for sound synchronization Provides quick access to many playback functions autokeys, using markers Python scripting access for custom and procedural animation effects UV unwrapping Conformal and Angle-based methods sweep Interactive transformation UV maps on top of pinning Proportional Editing recession UV maps for smooth transformations seams based on scans of a cube, cylinder, sphere, view projection Catmull-Clark subdivition of UV-coordinates for lower distortion Several layers of UV and particle physics particle system can be attributed to either the grid object. Control methods include weight painting, textures, curve guides, wind and vortex effects. The particles may be rejected by moving the geometry strand of hair can be created static particle system that supports all methods of control particles of fluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and viscosity adjustment may also be animated. Support vector blur and integrated with particles of solid state physics engine can be easily integrated into the animation curves Creating 3D / Game in real-time graphical editor logic to determine the interactive behavior without programming Collision detection and dynamics simulation now supports library Bullet Physics. Form
Type: convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static triangle mesh from automatic deactivation of discrete collision detection for modeling RigidBody Support for in-game activation of dynamic constraints Full support for vehicle dynamics, including stiffness, damping, friction tires and etc. Python ing API for sophisticated control and AI, fully defined advanced game logic Supports all modes of lighting OpenGLTM, including animated and transparent reflection texture mapping Support multimaterials, multitexturing mode with texture mapping, per-pixel lighting, dynamic lighting, display modes , GLSL VertexPaint texture blending, Toon shading, animated materials, support normal mapping and Parallax Mapping Playing games and interactive 3D-content without compiling or pretreatment Audio using SDL toolkit Multi-layering of Scenes for overlay interfaces Simulation Range 3D object types including polygon mesh, NURBS surfaces Bezier and B-spline, Metaballs, vector fonts (TrueType, Post, OpenType) Very fast Catmull-Clark subdivision surfaces with optimal contour display and sharpness editing modifiers stack deformers such as Lattice, Curve, Armature or Hide Mirror modifier with an average cut-off tops and automatic deletion of inner faces and non-destructive real-time logic array modifiers Mesh modeling based on vertices, edges and / or face selection Smooth soft selection editing tools for organic modeling Python scripting access for custom tools Files Save all scene data in one . A mixture of the file, even images, sounds, or fonts can be packed for easy transport Powerful embedded database system allows you to control the scene, and dynamic binding of several project files mixture format supports compression, digital signatures, encryption, forwards / backwards compatibility and can be used as a library pass the other link. A mixture of files to read and write support for many other 2D and 3D formats 2D TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X) 3D 3D Studio, AC3D, COLLADA, FBX export, DXF, Wavefront OBJ, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, X3D Extensible 3D, XFig export


The main innovations Blender 2.73:
• The new version adds features for editing and animation of vector and cartoon images (Grease Pencil), in non-photorealistic rendering (Freestyle) adds the ability to export to SVG format.
• A new full-screen mode, improved implementation of the circular menu (Pie menu) and 3D -predprosmotra.
• In rendering engine Cycles adds support for acceleration using the GPU GeForce 9xx.
• The instrument Knife provided a new opportunity to cut arbitrary domains.
• Improved tools for highlighting areas.
• In addition improved FBX import and export of carcasses.
• Made various improvements created in the process of preparing animated film Gooseberry.



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Blender 2.73+Portable