Changelog:
Changed roaming enemy parties to start out weaker in the early game. Changed contract rewards to be slightly higher. Changed contracts to appear sooner after starting a new campaign. Changed contracts to appear slightly more often. Changed employers to be slightly less enraged when the player cancels contracts despite receiving advance payment already. Changed second tutorial battle to have one less opponent on Even difficulty. Changed hotkey to show/hide tracking to 'Tab', hotkey for camping to 'T' and opening the character screen back to 'C'. Changed the way sounds and music are loaded in order to eliminate some potential crashes for people. This may introduce minor lag as music changes, but with the crashes gone we now can take the time to look for the best solution. Fixed potential crash when loading an autosave right before combat. Fixed game not saving correctly in rare cases when destroying a location that has a party roaming around it. Fixed tutorial battle not triggering correctly because of Hoggart's hair. Fixed bug potentially having the player start out with large amounts of money. Fixed battles starting with the player being ambushed when they shouldn't. Fixed issue with contract payment not scaling properly to contract difficulty. Fixed 'Tab' key making the UI glitch and not accept keyboard input correctly sometimes. Fixed the player starting on tiny islands in rare cases with no way to get off. Fixed bandits having a leader hostile to them in a twist of the 'Drive away bandits' contract. Fixed player choice in twist of the 'Investigate Cemetery' contract not being registered correctly. Fixed player choice in twist of the 'Armed Courier' contract not being registered correctly. Fixed issue with 'Investigate Cemetery' contracts being issued on small islands with no space to spawn the cemetery. Fixed issue with player's wardogs not properly attacking militia and noble house troops. Fixed people joining the player via events even when the roster is already at full capacity. Fixed several text errors.