A comprehensive software package offering a range of advanced creative toolsets for 3D animation, modelling, compositing, and visual effects.What's new Help drive efficiency with advanced tools for 3D modelling, animation, visual effects, and rendering that are designed to help increase flexibility of production pipelines. Autodesk Maya Entertainment Creation Suite Premium software helps you to: Accelerate modelling workflows with an expanded, integrated feature set in Autodesk Maya software built on technology from the NEX toolset from dRaster. Model geometry procedurally and create procedural effects such as crowd simulations without scripting using the powerful, flexible Interactive Creative Environment (ICE) in Autodesk Softimage software, which helps you create and manage high levels of detail more easily. Rig and animate human facial setups more efficiently using Autodesk Face Robot functionality in Softimage. Present concept art and new ideas for characters, props, and environments using Autodesk SketchBook Designer software. Access specialised tools for motion capture acquisition, refinement, and retargeting to help you use and reuse motion captured data more efficiently with Autodesk MotionBuilder software. Use the real-time 3D engine and dedicated toolsets for character rigging, nonlinear animation editing, and on-set acquisition to help increase the projects you can tackle to include Virtual Production, previsualization, and performance animation. Create more near realistic rigid and soft body dynamics, hair, fur, cloth, fluids, and particle simulations with Maya. Automatically center joints in a mesh with the new Snap to Projected Center snapping mode in Maya. Create symmetric joint chains with new Joint Tool options. Mark up animation directly within the 3D scene with the new Grease Pencil, an intuitive animation tool in Maya that directors, clients and others can easily use to record notes and mark up performances. Quickly and easily diagnose and fix broken file paths with a new File Path Editor in Maya. Animate more near realistic character reactions to external forces using real-time ragdoll simulations in MotionBuilder. Create highly detailed organic models using the intuitive sculpting, texturing, and painting toolsets of Autodesk Mudbox sculpting software. Model using extensive polygonal, subdivision surface, and NURBS toolsets within Maya to help create better assets in less time. Experience a more cohesive, efficient pipeline solution with streamlined data transfer workflows and tight integration between 3D suite offerings through Autodesk FBX asset exchange technology. Help increase efficiency with more consistent interfaces that offer unified hotkeys for viewport navigation and certain other tasks, as well as familiar F-Curve editors between applications.
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