ARK: Survival Evolved v.232.4 [ENG] RePack-MAXAGENT

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Added on January 19, 2016 by RuneMaglein Games
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ARK: Survival Evolved v.232.4 [ENG] RePack-MAXAGENT (Size: 7.76 GB)
 game-4.bin1.49 GB
 game-3.bin1.35 GB
 game-5.bin1.06 GB
 game-1.bin947.54 MB
 game-6.bin834.58 MB
 game-9.bin705.87 MB
 game-2.bin616.39 MB
 game-8.bin220.07 MB
 game-10.bin210.91 MB
 game-11.bin202.42 MB
 game-7.bin190.72 MB
 setup.exe3.55 MB
 Readme info.txt454 bytes
 autorun.inf69 bytes
 vcredist_x64.exe9.8 MB
 vcredist_x86.exe8.57 MB
 dxwebsetup.exe292.84 KB

Description





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Year: the development, scheduled for summer 2016
Genre: Action / 3D / 1st Person / 3rd Person
Developer: Studio Wildcard
Publisher: Studio Wildcard
Publication Type: RePack by MAXAGENT
Language: English
Language: English
Tablet: enclosing "3DM"
Game Version: v.232.4
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Built on the Unreal Engine 4, ARK: Survival Evolved is a game in the genre of survival with a unique blend of multiplayer, cooperative and competitive modes. Players wake up naked and hungry on the beach of a mysterious island, among many other discouraged people. The ARK: Survival Evolved, you must: hunts, harvest, learn the craft, research and technology to build a shelter from the scorching sun day, frosty nights, weather conditions and potential enemies.

Use cunning strategies and tactics to tame mounts of dinosaurs and other prehistoric creatures that move dynamically across the ecosystem of the land, sea, air, and even dungeons. Create your strong character and get a variety of items, skills, and animals using in-depth role-playing system. Get the tribe together with hundreds of other players in order to survive and grab competing tribes ... and eventually discover the true purpose of the Ark (Ark).

The game has the ability to tame the 60 amazing species of dinosaurs and other prehistoric animals, including the giant creatures that you have never seen in other projects. You can fly a pterodactyl squadron of snow-capped mountains, to organize the race through the deep jungle Raptors or chase prey on T-Rex. Players quickly learn that dinosaurs are not the most dangerous creatures on the island. Other gamers will organize the rebel tribes to accumulate resources, experience, in terms of regeneration and build a range of towns and cities with the development of the primitive Stone Age to the modern era of electric mobility. And they will fight with all that is considered a threat.
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• Game Version - v.232.4
Installation time ~ 10-15 minutes.
• RePack by MAXAGENT
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Current Version: v232.4
* Dimetrodons (and Kairuku) now insulate Eggs!
v232.3
* Enabled Animation & Garbage Collection Multi-threading on Dedicated Servers for significantly increased dedi server performance
* Fixed Dimetrodon Eggs creating Sarcos ;)
* Made Berries have a much longer spoiling time in Beer Barrels
* Made Beer Barrels not lose their stored items on server restart
v232.2
* Set Beer Crafting time to its intended speed: 6 hours!
* Fixed Dimetrodons drowning in shallow swamp water
v232.1
* Beer Barrel no longer requires Beer Barrel to learn ;)
v232.0
* New Dino: Dung Beetle!
* New Dino: Dimetrodon!
* Beer Barrels. Beer. Hangovers.
* Garbage Collector performance improvements (less stalls)
* Fix for disappearing Quetz'
* Fixed a memory leak
* Fix for remaining issue involving falling off your Dinosaurs! (/ passing thru dinosaurs)
* Battle Tartar & Enduro Stew can no longer be stacked (one cancels the other). Battle Tartar damage buff reduced to +60%, Enduro Stew damage buff reduced to +35%.
* Large Storage Box HP increased to 2400 and number of item slots to 45. Smithy HP decreased to 1500.

v231.9
* Fixed issue with slow-loading/stalling Total Conversions
v231.8
* Fixed issue where you could fall thru Quetz/Dinos when unboarding them (requires server update)
* Fixed rare case where water Dino would appear on a client to fly off into the air when unboarding it
* Fixed a few Dev Kit related things for these examples

v231.7
* Fixed issue where you could accidentally get unboarded from Procop Pouch on terrain slopes
* Fixed issue where you could unboard through house-boat/dino-platform walls
* Made Cages give no damage to punching prisoners
* Made "Accept Tribe Invitation" require holding the Action Wheel option, rather than Activation Quick-Press (was too easy to trick enemies into accidentally joining your Tribe).
* +25% Bronto base HP and +20% on its platform-saddle Armor Rating
* Base HP of Ptero and Arg +20% each
* Ptero attack damage +25% and its barrel roll damage by 40%
* Carno Head Butt Damage +25%
* Harvesting a Giganotosaurus now gives mostly prime meat (and killing it gives much more XP)
* New server option to prevent spawning of Loot crates (artifact creates will still spawn):
WindowsServerGame.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
bDisableLootCrates=true

v231.6
* Fixed issues with boarding Procoptodon Pouch through walls, or being pushed through walls while on it (or any passenger seat).

v231.5
* Fixed a bug that was preventing increases in the Tamed Dino Damage multiplier from actually taking effect after server restarts (unless you applied a level-up). This effectively gives existing tamed Dinos a significant (+25%) damage amount increase per level.

v231.4
* More Tamed Dino balancing adjustments:
+35% Dino Harvesting Rate
2.2x Turret Damage vs Dinos (originally was 3x prior to dino rebalance)
1.5x Non-Bullet Projectile Damage vs Flyers
-30% HP decrease to Tamed Flyers/Quetz
-20k Tamed base HP on Giganotosaurus
+25% Direwolf Tamed HP

* Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with:
WindowsServerGame.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
DinoTurretDamageMultiplier=1.0

v231.3
* Further Dino Balance Adjustments:
+67% Tamed Melee Health Per Level Increase
+33% Tamed Melee Damage Per Level Increase
+20% Affinity Boost Increase Health/Damage Tamed Dinos
+33% HP increase to Tamed Flyers/Quetz
+Remove Flyer Projectile Damage Multiplier
-60% Turrets Damage vs Dinos
v231.2
* Fixed the Tamed Dino INI Health/Damage scaling overrides to actually work ;)
v231.1
* Fixed various potential server loading crashes
* Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
* 50% less explosive damage to dinos, 20% less player melee damage
* Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with:
WindowsServerGame.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
DinoHarvestingDamageMultiplier=3.0
PlayerHarvestingDamageMultiplier=1.0
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ARK: Survival Evolved v.232.4 [ENG] RePack-MAXAGENT

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