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Apress - Pro WPF in VB 2010 Edition 2010 (Size: 35.92 MB)
Description================================================== 1/12/2012 6:17:54 PM By: Mr. Jean Kobeis ================================================== E-book Title: ------------- Pro WPF in VB 2010 -------------------------------------------- Author: Matthew MacDonald Copyright: Apress ISBN-13 (pbk): 978-1-4302-7240-3 ISBN-13 (electronic): 978-1-4302-7241-0 ================================================== Source Code: ------------ The source code for this book is available to readers at http://www.apress.com ================================================== Table of Contents: ------------------ Chapter 1: Introducing WPF Chapter 2: XAML Chapter 3: Layout Chapter 4: Dependency Properties Chapter 5: Routed Events Chapter 6: Controls Chapter 7: The Application Chapter 8: Element Binding Chapter 9: Commands Chapter 10: Resources Chapter 11: Styles and Behaviors Chapter 12: Shapes, Brushes, and Transforms Chapter 13: Geometries and Drawings Chapter 14: Effects and Visuals Chapter 15: Animation Basics Chapter 16: Advanced Animation Chapter 17: Control Templates Chapter 18: Custom Elements Chapter 19: Data Binding Chapter 20: Formatting Bound Data Chapter 21: Data Views Chapter 22: Lists, Trees, and Grids Chapter 23: Windows Chapter 24: Pages and Navigation Chapter 25: Menus, Toolbars, and Ribbons Chapter 26: Sound and Video Chapter 27: 3-D Drawing Chapter 28: Documents Chapter 29: Printing Chapter 30: Interacting with Windows Forms Chapter 31: Multithreading Chapter 32: The Add-in Model Chapter 33: ClickOnce Deployment ================================================== Overall: -------- The book contain 1212 pages including the intro, about the Author, and the Index Book, in addition of the code source that is available with the package. P.S: ---- To get the most knowledge and experience and skills, i recomend that you work hard before viewing the source code, at least; This is my opinion thanks. ================================================== Chapter Outline: ---------------- Chapter 1: ---------- Introducing WPF describes the architecture of WPF, its DirectX plumbing, and the new device-independent measurement system that resizes user interfaces automatically. -------------------------------------------- Chapter 2: ---------- describes the XAML standard that you use to define user interfaces. You’ll learn why it was created and how it works, and you’ll create a basic WPF window using different coding -------------------------------------------- Chapter 3: ---------- delves into the layout panels that allow you to organize elements in a WPF window. You’ll consider different layout strategies, and you’ll build some common types of windows. -------------------------------------------- Chapter 4: ---------- describes how WPF uses dependency properties to provide support for key features such as data binding and animation. -------------------------------------------- Chapter 5: ---------- describes how WPF uses event routing to send events bubbling or tunneling through the elements in your user interface. It also describes the basic set of mouse, keyboard, and multitouch events that all WPF elements support. -------------------------------------------- Chapter 6: ---------- considers the controls every Windows developer is familiar with, such as buttons, text boxes, and labels-and their WPF twists. -------------------------------------------- Chapter 7: ---------- introduces the WPF application model. You’ll see how to create singleinstance and document-based WPF applications. -------------------------------------------- Chapter 8: ---------- introduces WPF data binding. You’ll see how to bind any type of object to your user interface. -------------------------------------------- Chapter 9: ---------- introduces the WPF command model, which allows you to wire multiple controls to the same logical action. -------------------------------------------- Chapter 10: ----------- describes how resources let you embed binary files in your assembly and reuse important objects throughout your user interface. -------------------------------------------- Chapter 11: ----------- explains the WPF style system, which lets you apply a set of common property values to an entire group of controls. -------------------------------------------- Chapter 12: ----------- introduces the 2-D drawing model in WPF. You’ll learn to create shapes, alter elements with transforms, and paint exotic effects with gradients, tiles, and images. -------------------------------------------- Chapter 13: ----------- delves deeper into 2-D drawing. You’ll learn to create complex paths that incorporate arcs and curves and how to use complex graphics efficiently. -------------------------------------------- Chapter 14: ----------- describes lower-level graphics programming. You’ll apply Photoshop-style effects with pixel shaders, build a bitmap by hand, and use WPF’s visual layer for optimized drawing. -------------------------------------------- Chapter 15: ----------- explores WPF’s animation framework, which lets you integrate dynamic effects into your application using straightforward, declarative markup. -------------------------------------------- Chapter 16: ----------- explore more sophisticated animation techniques like key-frame animation, path-based animation, and frame-based animation. You’ll also consider a detailed example that shows how to create and manage dynamic animations with code. -------------------------------------------- Chapter 17: ----------- shows you how you can give any WPF control a dramatic new look (and new behavior) by plugging in a customized template. You’ll also see how templates allow you to build a skinnable application. -------------------------------------------- Chapter 18: ----------- explores how you can extend the existing WPF controls and create your own. You’ll see several examples, including a template-based color picker, a flippable panel, a custom layout container, and a decorator that performs custom drawing. -------------------------------------------- Chapter 19: ----------- shows you how to fetch information from a database, insert it into acustom data objects, and bind these objects to WPF controls. You’ll also learn how to improve the performance of huge data-bound lists with virtualization, and catch editing mistakes with validation. -------------------------------------------- Chapter 20: ----------- shows some of the tricks for turning raw data into rich data displays that incorporate pictures, controls, and selection effects. -------------------------------------------- Chapter 21: ----------- explores how you use the view in a data-bound window to navigate through a list of data items, and to apply filtering, sorting, and grouping. -------------------------------------------- Chapter 22: ----------- gives you a tour of WPF’s rich data controls, including the ListView, TreeView, and DataGrid. -------------------------------------------- Chapter 23: ----------- examines how windows work in WPF. You’ll also learn how to create irregularly shaped windows and use Vista glass effects. You’ll also make the most of Windows 7 features by customizing taskbar jump lists, thumbnails, and icon overlays. -------------------------------------------- Chapter 24: ----------- describes how you can build pages in WPF and keep track of navigation history. You’ll also see how to build a browser-hosted WPF application that can be launched from a website. -------------------------------------------- Chapter 25: ----------- considers command-oriented controls such as menus and toolbars. You’ll also get a taste of more modern user interface with the freely downloadable Ribbon control. -------------------------------------------- Chapter 26: ----------- describes WPF’s media support. You’ll see how to control playback for sound and video, and how to throw in synchronized animations and live effects. -------------------------------------------- Chapter 27: ----------- explores the support for drawing 3-D shapes in WPF. You’ll learn how to create, transform, and animate 3-D objects. You’ll even see how to place interactive 2-D controls on 3-D surfaces. -------------------------------------------- Chapter 28: ----------- introduces WPF’s rich document support. You’ll learn to use flow documents to present large amounts of text in the most readable way possible, and you’ll use fixed documents to show print-ready pages. You’ll even use the RichTextBox to provide document editing. -------------------------------------------- Chapter 29: ----------- demonstrates WPF’s printing model, which lets you draw text and shapes in a print document. You’ll also learn how to manage page settings and print queues. -------------------------------------------- Chapter 30: ----------- examines how you can combine WPF and Windows Forms content in the same application—and even in the same window. -------------------------------------------- Chapter 31: ----------- describes how to create responsive WPF applications that perform time-consuming work in the background. -------------------------------------------- Chapter 32: ----------- shows you how to create an extensible application that can dynamically discover and load separate components. -------------------------------------------- Chapter 33: ----------- shows how you can deploy WPF applications using the ClickOnce setup model. -------------------------------------------- P.S: ---- Secure Torrent Downloas: http://?.ws/Apress - Pro WPF in VB 2010 Edition 2010 ================================================== Related Torrents
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