7 Days To Die Alpha 9.1 Steam Edition Crackedseeders: 3
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7 Days To Die Alpha 9.1 Steam Edition Cracked (Size: 1.71 GB)
Description7 Days To Die Alpha 9.1 Steam Edition Cracked General information: Release year early access : 13 December 2013 Genre : Action (Shooter) / 3D / 1st Person Developer : The Fun Pimps Publisher: The Fun Pimps Publication Type : pirates {Steam Early Access} Language : English Language voice : English Crack : enclosing ( 3DM) Minimum system requirements: OS: 10.6 / 10.9 Processor: 2.4 Ghz Dual Core CPU Memory: 4 GB RAM Graphics: Nvidia 9800M GTS | Radeon HD 6770M Hard Drive: 2 GB Space available Additional Notes: Install Size will Gradually Increase with future updates. Description: In 2034 there was a nuclear war, which almost destroyed the Earth and all humanity. Those who survived had been infected with a deadly virus that kills within seven days and revived horrific zombies. No one believed, no one expected that it can be stopped. But, here, there is hope and that hope - you. The main character of the game may be the only survivor on this planet. Your name means killer monsters, and kill you more often than it is. You need to collect the last of his strength and overcome the virus. Perhaps you already understand why a company called The Fun Pimps game "7 Days to die." The game will be open world sandbox and take the best elements of FPS, RPG, Survival Horror and Tower Defense. Update 08/23/2014 Game Version: 9.1 Alpha Changes in Alpha 9.1 hi survivalists, Alpha 9.1 is out with many additions and New User Requested Improvements and fixes Including: 35 new location types in random gen, a new claw hammer that can upgrade buildings faster, full category recipe searching, grass not blocking melee or looting fixes, Re-Spawning underground fixes, compass stays on screen, and Moved tooltips Shrank, friends list fixes and much, much more! Official Alpha 9.1 Release Notes Added Added "Search ..." Default text search field to Recipe Added Pickup items in the game now Show Item name New Added About 35 locations to the random gen Spawn list Including Army camps, all old Businesses, ghost town and Factory locations Added claw hammer and Recipe. It upgrades faster than A stone AXE or wrench Added Home maintenance Volume II Which Unlocks the hammer to Rare book loot Added Military munitions Crate to the Police station and prefab Made Military munitions loot crates Harder to Get to at the Army camps Changed Changed so Spawning Zombies and animals Re-Spawn faster in Biomes Changed compass so it never hides and adjusted Tooltip messages and backpack so They never overlap and Shrank tooltip text Size Changed Recipe search now to search Across all categories Changed Made the Player Map icons About 1.5 to 2 times bigger Changed Increased max Zoom out on Map Changed added New Sleeping Bag house icon That's Easier to see on the Map and compass Changed Increased Chance to Find Rural Hubs from 70% to 85% in random gen Changed Increased Possible max Rural lots to 4 locations in random gen Changed Slightly Increased Chance to Find Wilderness POIs in random gen Changed inhaling sound is now Only Played After you are Under water for A Minimum number of seconds or drowning Take Damage Changed background color for offline friends to A Darker gray to be visible on friends list Changed stack limit on sticks from 64 to 250 Changed stack limit on trophies from 10 to 64 Changed doorknob stack limit from 10 to 64 Changed stack limit on shotgun shells to 128 Changed stack limit on feathers to 250 Changed stack limit on buckshot to 250 Changed increased stack limit on all jarred items to 15 Changed Scrap Lead to be in the Junk Category, Reducing ITS Chance to Spawn in Trash Changed redwood planks No longer downgrade to A frame That never WAS Built in the first place Changed and removed some messages underwater That Were Redundant or Self-Evident Changed all Recipe colors for known, Unknown, craft-Able and un-craftable and the Recipe header color Changed removed fuel "Burn Time" text and Moved the header and Timer for Campfire Changed removed Show friends icons game option it's now hard-coded True Changed Chainsaw is now Able to attack Also frame Blocks Changed reduced Probability of getting the Iron helmet Schematic WAS too common Changed Improved dogs play pain animation functions Changed Increased the weight of Pistol parts to be divisible by Scrap iron Changed Improved MIP mapping setting for Decals atlas so That Street LINES render at Greater Distances Fixed Fixed grass blocking Collision When hunting or Fighting Zombies Also Improves looting of Zombies in the grass Fixed Spawning / Re-Spawning on TOP of buildings / above Ground. Fixed all known friends list and invite problems Fixed Displaying friends or Other players Sleeping bags on the compass Fixed not Being Able to see all screen Resolutions, now uses scrolling Drop down list options Fixed game getting cut off sometimes drowning Fixed buff WAS sometimes not removed When leaving the water Fixed all Showing bedrolls on compass Fixed Bedrock not Spawning Under some places in Map Fixed land mines and trunk Tips Giving Damage When not on TOP of Them Fixed Server Browser search No longer to be Case Sensitive Fixed Server Browser sort header clicking Fixed Server favorites list column headers Fixed Explosion resistance on Player Armor Fixed random gen Wilderness POI placement Fixed random gen Wilderness POI Terrain trimming Fixed random gen floating Wilderness Prefabs Fixed random gen Wilderness Prefabs not Being set at the correct y Offset Fixed random gen Rural lot spacing so one prefab will not cut off another cloth gloves Fixed values to be consistent with cloth items Fixed Wasteland car04 now drops Scrap iron Fixed textures on wooden upgradable inside corner wedges and Ramps to be correct Fixed Player Placed dirt Self-breaking. Seems to be When dirt is Placed on TOP of more dirt sawmill Fixed Rotation to 0 for facing the road and set Proper y Offset Fixed Terrain in random gen around Wilderness POIs Being cut down to dirt and clay Fixed backpacks on Slopes, stairs and sometimes Terrain are swallowed up, elevated to the next Open Y Coordinate, or simply just not Appearing Fixed decayed brick Recipe uses fertile dirt INSTEAD of dirt Fixed debuff items Showing wrong description Fixed Inventory Menu render order Fixed Planted maple seeds Grow maple trees now INSTEAD of Pines Fixed supply crates have A Chance Drop Keystones in MP games Fixed English.txt for Pickup items Fixed bug in code Terrain That snaps to cubed Blocks Fixed bug WHERE crafting search Box Would Stay active After closing Inventory Fixed Possible ArrayOutOfBoundsException in the context of random generation Terrain Fixed Augers so They can impact Surfaces you can shoot through like frames Fixed Improved Stag in water. Pig is too low, rabbit still seems to run atop the surface. Needs more work still. Bounding Box Most likely issues. Fixed Grid spacing Collision for drag and Drop on belt, backpack and crafting Grid so Accidental Item drops are not Possible Fixed bug dog WHERE Death animation did not play right away Fixed cook button Being off center Fixed Server Browser not filtering by Server version Fixed problem cars That Could not be opened again After looting ServerConfig.xml There are No changes to the serverconfig.xml Known Issues 32 bit Operating Systems can run out of memory sometimes. We're still Optimizing this. Playing Old Versions We're Also making the Last STABLE 9 Alpha build and older builds available to re download so here's how you do it. 1. Open your steam client. 2. Click on Games / View Games Library 3. Right click '7 Days to Die' and select properties 4. From the new popup dialogue box select the 'BETAS' Tab 5. Under 'Select the beta you would like to opt into' - select 'Alpha 9 Stable' 6. The game will then update and download Alpha 9 7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option 'None - Opt out of all Beta Programs' and you'll revert to the latest version Related Torrents
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