7 Days To Die Alpha 9.0 Steam Edition Crackedseeders: 7
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7 Days To Die Alpha 9.0 Steam Edition Cracked (Size: 1.74 GB)
Description7 Days To Die Alpha 9.0 Steam Edition Cracked General information: picRelease year early access : 13 December 2013 Genre : Action (Shooter) / 3D / 1st Person Developer : The Fun Pimps Publisher: The Fun Pimps Publication Type : pirates {Steam Early Access} Language : English Language voice : English Crack : enclosing ( 3DM) Minimum system requirements: OS: 10.6 / 10.9 Processor: 2.4 Ghz Dual Core CPU Memory: 4 GB RAM Graphics: Nvidia 9800M GTS | Radeon HD 6770M Hard Drive: 2 GB Space available Additional Notes: Install Size will Gradually Increase with future updates. Description: In 2034 there was a nuclear war, which almost destroyed the Earth and all humanity. Those who survived had been infected with a deadly virus that kills within seven days and revived horrific zombies. No one believed, no one expected that it can be stopped. But, here, there is hope and that hope - you. The main character of the game may be the only survivor on this planet. Your name means killer monsters, and kill you more often than it is. You need to collect the last of his strength and overcome the virus. Perhaps you already understand why a company called The Fun Pimps game "7 Days to die." The game will be open world sandbox and take the best elements of FPS, RPG, Survival Horror and Tower Defense Your screenshots Update 17/08/2014 Game Version: 9.0 Alpha Rename the folder as it is and siphon Changes in Alpha 9.0 Ahoy survivalists, Our Massive Alpha 9 update is finally here with a multitude of new additions, improvements and fixes here's the skinny. The Biggest addition is our beautiful New Randomly Generated Worlds AKA Randomz-Gane Which cities have full Gigantic, Roads, rivers, lakes, cliffs, mountains, and Wilderness roadside locations and feature all types Biome. We've Also reworked in the Entire game GUI with New Art, Truetype Fonts and many New features Including Fog of War, waypoints, friend and Tracking Recipe search. If That WAS not enough we've added some Major Buff System Enhancements Including, Broken Legs, Sprained Legs, Dysentery, Drowning, Concussions and First Aid Kits. We've also including new rendering enhancements including soft shadows and underwater effects. In addition the player can now craft a full cloth armor set and use scrap iron build and upgrade forts. Update folks this is jammed Packed with features! Official Alpha 9 Release Notes Added Added New game Map option 'Random Gen' Which Creates A randomly generated seed based World on the name you Give the World. The random world generation includes all biomes, a full random sized central city, random in the wild cities, roads, rivers, lakes and random roadside and wilderness locations. Simply select Random Gen as the Game World and the name you Give it will be the seed. Added New sexier Data driven 'M' Map That RENDERS based on WHERE the Player has visited with 'Fog of War' Functionality. The New Map Shows, Current Position, Position cursor, waypoint has Functionality, recenter view to Player, Track friends on compass, mouse wheel to Zoom and Scroll left Click drag to pan. Added New Biome type Wasteland Hub with Custom Spawning definition for random gen cities Added overhauled Most of the GUI Including the New belt, backpack, compass, Map, freinds list, character screen, loot container and more as well as gui New Functionality and Truetype Fonts Added many New locations never Before Seen That Appear Only in the randomly Including generated Worlds, city Blocks, Movie theaters, apartment buildings Several, parking garages, parking lots, buildings and Destroyed New giant sewer holes. Added Debuff A system for sprained, and broken legs That work with A New craftable splint That accelerates the Healing time . Also legs can be Re-Injured Easily more while on the MEND and the more the Severe Injury Recovery the longer the time. Added Debuff Dysentery Contracted from drinking river or murky water. Dysentery is cured by drinking tea or taking Goldenrod Antibiotics. Added New stunned Concussion debuff Which slows down for the Player A few seconds and has A Chance to Happen with zombie hits. Added soft Shadows to moon and sunlight Added Simple drowning Debuff system That Detects When the player is underwater and displays the icon. Going above water removes the icon. Staying underwater for too Long causes drowning and drowning pain Damage Death Added Underwater Visual Effects, sound Effects & Effects with leaving water refract & screen Particle Effects Added New tooltip loading Screens Added craftable Cloth jacket, pants, Shoes, Hat and gloves Added cotton, cotton growing and recipes from cotton cloth Added New Scrap Metal frame, Ramp recipes and Upgrade path for more Fort Building options Added Scrap Metal inside corner wedges for Scrap Metal Upgrade path Added outside corners for Scrap Metal forts Added Recipe for Scrap Metal inside corner frames Added Apartment Building, Parking Garage, Movie Theater and New Destroyed buildings to Navezgane Gravestown Added eat glass for Suicide option Added empty jars added to Inventory When using water, Coffee, murky water, Yucca juice, tea and Goldenrod Added Recipe for Adobe Tan Made from sand or Sandstone and Cement Added to paper Trash loot Added cabinet filler pieces and cabinet TOP Plate Blocks for counters Replacing some of the cabinet loot in the World Added green plaster Wallpaper full Blocks Added, blood bags, blood Draw kits and first Aid kits to the World. First aid kits heal 50 hit points immediately plus an additional 50 over 10 seconds. It is made from a bandage, grain alcohol, and a blood bag. Draw blood kits can be reused to make blood bags. Added "Gunpowder charge" Item & Recipe Which is Made of 9 Gunpowder Added Wedge inside corner and wedged corner for oldwood for attics Added seeds to garbage and backpack loot Added icons for leg splint, blood Bag, blood Draw Kit, first Aid Kit, gun powder charge bottle, cloth Hat, cloth pants, cloth jacket, cloth Shoes and cloth gloves. Added Speed slowed movement in sand, water and Web Player for and Entities Added Weapon parts to loot lists, reduced Chance of finding Complete Weapons Added A New Biome water loop sound Plays on rivers in random gen Only Added Reduced Damage from Crawling Zombies But Gave Them A Chance Give the Player A sprained leg Added New Blocks Creme with backsplash wall block, wood Floor with drywall ceiling block Added city Street painted LINES Added to Rotation random loot on Roads Added Player Placed dirt grass now grows Added bookcase Blocks, textures and recipes to craft Them and bookcase loot containers to the World Added Updated English.txt random gen description and New items Added to MovementState hornet controller to stop error msgs Added A few pigs to pine forest Biome Added Smell debuff and buff code Support Note: Smell still blips Show up on the main Map Added upgradable inside and outside corners wood useful for Building mitered corners roof Added Scrap Lead to garbage loot Added recipes for wooden inside and outside corners Changed Changed removed old Minimap compass and REPLACED with New sleek minimalist compass Shows That Player Sleeping Bag Position, set waypoints and friends tracked Changed Hordes are smaller in General But except every 7th Day They are super nasty. Changed thinned the Total amount of loot containers in all World Prefabs and Moved to the Best Prefabs Harder to reach Areas Changed Drinking river water does not Damage your Health and Get you some stamina now just like drinking pure water, But there is a chance of catching the new Dysentery Debuff from drinking it. Dysentery is cured by drinking goldenrod tea or taking antibiotics. If untreated it Becomes advanced dysentery Which damages stamina and Health Which is curable with Antibiotics Only Changed credits adding all Kickstarter Backers and Made it faster Scroll Changed cupboards to have 0-1 cans of food INSTEAD of 0-2 Changed Increased amount of food you Get from canned Lamb and Chicken Changed Decreased weight of candy tins, Hub Caps and air Filters Changed slowed crop growth spiked Club Recipe Changed to require ingots INSTEAD of Scrap Metal Changed white flowers are now cotton plants Changed lowered zombie Player Damage to work with the New Stun system Changed awnings are Made from cloth INSTEAD of Plant fibers Changed Most all interior house walls are A full block Thick Improves lighting and Enemy pathing Changed Pipe Bombs are now Made from Gunpowder charge INSTEAD of Gunpowder Changed TNT now uses loads of Gunpowder Gunpowder INSTEAD of Changed REPLACED all Plate Plate block and block corner Thin walls in old houses and Ranch houses Changed New Default Spectrum (USED in Plains and Diersville) with magenta sunset and bluer nights Changed craft time of sandbags from 30 seconds to 5 seconds Blocks That Changed all use the Shape of the pine Tip are now Only 1m height. Changed backpacks so you have equal Chance of finding the items CONTAIN They Changed Pistol book so it gates Pistol Part Mold crafting INSTEAD of Pistol crafting. Changed shotguns removed from the book so They can be assembled by anyone who has the parts. Molds still require the book to learn How to craft Them Changed Sandbags can be Picked up Changed Made both mattresses work as bedrolls Player When Placed Changed Fog, Sunlight and Sky in forest Changed When Placing A regular block on the Terrain, Terrain now the "snaps "to this block Changed Zombies are No longer slowed by Forge or Campfire light at night, and never Run in the Dark places DURING Day Changed Increased Chance of clay deposits in earth. Chance of getting removed clay When digging dirt Changed Increased Chainsaw wood Damage Changed flicker removed from wall mounted torches Changed Plains Terrain grass is greener A little Changed resources underground so there are Only 3 minerals per layer. There is stone and iron ore in every layer. The Third Mineral changes every twenty layers down starting with coal, then Potassium Nitrate, then Lead, and finally tungsten. Changed Radiated Terrain texture, added more loot to cupboards Changed Added Peeling paint and Grunge to Diersville houses and white Door Changed reduced cars in Diersville and gravestown for performance Changed the way chunks are build in background threads to optimize Them Changed Scrap Metal wall and reinforced Scrap Metal wall art Changed dirt grows into grass, grass grows into tallgrass Changed Ramp Trussing textures to use New Scrap Metal textures Changed redwood cabinets Plain on Sides and bottom removed Changed blob Shadows on all Entities (Zombies, animals, players, etc) Changed Biome intensity fading now Also over time Changed Winter Biomes have less Fog and brighter midday Changed Sides of dirt to Burnt forest Blocks and Burnt forest dirt on the Sides of the Wasteland Blocks Changed tweaked Cupboard loot. Added empty cans and Coffee beans are now in the seed Group Changed Reduced Decal litter on Roads Changed Increased weight of Fishing Weights from 1 to 4 ounces Changed Only cars now have loot Automotive Changed Crafted doors to be Unlocked by Default Changed Serverconfig.xml defaults to zombies normal 3 Changed: Moved VAC window to the TOP Fixed Fixed Scrap Timer not Updating When adding more Scrap while it's in Progress Fixed problem That Other players HUD text WAS Flashing Fixed elevator to surface bug Fixed all backpacks and purses have Terrain Decoration Flag so They do not clip Terrain Fixed animals Should avoid water> 1m Deep Unless They are forced in Via Physics Somehow. Fixed Player Should be push out of Ground correctly Fixed: Gave Wasteland Scrap Metal block Terrain Decoration Flag so it does not float Fixed drinking from river not the Same as Being drinking murky water Fixed the VAC Warning dialog Fixed problem with animated doors on client A and Also Open / close A State of Door can be Saved in A prefab Fixed regression: god mode WAS not enabled in Cheat mod Fixed bug WHERE WAS Mouse Sensitivity not adjustable Fixed horizon colors flickering A Single time When time Turns from fifty past one p.m. to 2:10 p.m. About Fixed Spinning Rabbits and Deers Fixed the Rotation of the preview of A Door Before Placing is now correct Fixed loot not the Spawning right amount of items Fixed problem Severe That sometimes the collider for A newly Placed block WAS not generated Fixed: Fat Cop Zombie Vomit Projectile Disappears Before it hits anything Fixed old window Upgrade path Showing wrong model Fixed old window Upgrade path to include Scrap Metal reinforced version Fixed window01white to require Scrap Metal to Metal reach the reinforced version Fixed walking in shallow water Plays footsteps from below Ground Fixed Playing "Fall into water" sound now Only if the Fall Distance is> 1m Fixed hovering over Item in Campfire and closing Causing Item names to Stay Fixed Removed Muzzle Flash & smoke from Crossbow Fixed problem That client in Player A Coop game WAS not Seen by enemies if far away from the Server ServerConfig.xml Renamed GamePref ShowAllPlayersOnMap to ShowFriendPlayerOnMap Server config file option "ShowAllPlayersOnMap" has Been renamed to "ShowFriendPlayerOnMap" Known Issues 32 bit Operating Systems can run out of memory sometimes. We're still Optimizing this. Some users have trouble setting the video to Higher Resolutions like 1920 × 1080 or 1920 × 1200 as the list appears to long. The work around is to use your keyboard up and down arrow to reach These. More News Achievement Hunters Be sure to Check out the Latest Achievement Hunters Video the 4th installment. The word on the street or Reddit is they may make us a regular or semi-regular series. Let's Play 7 Days to Die Part 4 New Free Tool Also we are pleased to announce our friends at That www.blackboxservers.net have Released the 1st Visual Rcon tool (7DTDCC Alpha 0.1) for 7 Days to Die. The Rcon tool enable Server admins to: Control and administrate Multiple Servers Live Chat with players and add MOTD's When players Join Kick Ban / unban players (select Player name and kick / Ban) Live Navezgane Map - View Player Location, msg players, kick and Ban Change Server settings on the fly (without Server Restart) and View Log / Server search game console. BANNERS Create Server for websites and forums using www.bbtracker.net No need to download any Additional Software it is all Web base interface One Year Ago Today Coincidentally Today is our 1 year anniversary of getting funded on Kickstarter. Thanks folks for funding us! We all remember "where's my Key Bro ... where's my Key!" Thank god that's behind us. And for all of you waiting on tangible goods do not worry we're working on getting the T-shirts, Map and Zombie poster designs done and out. We can not finish until the World Them and characters are so Done Thank you for your patience. Playing Older Versions We're Also making the Last STABLE 8.8 Alpha build and Older builds available to download Re so here's How you do it. 1. Open your steam client. 2. Click on Games / View Games Library 3. Right click '7 Days to Die' and select properties 4. From the new popup dialogue box select the 'BETAS' Tab 5. Under 'Select the beta you would like to opt into' - select 'Alpha 8.8 Stable' 6. The game will then update and download Alpha 8.8 7. Switching back to the latest version is as easy as repeating steps 1-4 and on step 5 choose the option 'None - Opt out of all Beta Programs' and you'll revert to the latest version Related Torrents
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