3DMGAME-7 Days To Die Alpha 14 5 Steam Edition X64 Repack Cracked-3DMseeders: 7
leechers: 7
3DMGAME-7 Days To Die Alpha 14 5 Steam Edition X64 Repack Cracked-3DM (Size: 1.18 GB)
DescriptionTitle: 7 Days to Die Genre: Action, Adventure, Indie, RPG, Early Access Developer: The Fun Pimps Publisher: The Fun Pimps Entertainment LLC Release Date: 13 Dec, 2013 ---------------------------------------------------------------------------- About This Game Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others. 7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans. Many of our fans have commented in these early stages that they feel we are building the survivalzombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want. ---------------------------------------------------------------------------- Key Features Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations. Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time. Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined. Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP. Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies. Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them. Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered. Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them. Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments. Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety. Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor. ---------------------------------------------------------------------------- System Requirements Minimum: OS: WindowsXP (Service Pack 3) Processor: 2.4 Ghz Dual Core CPU Memory: 4 GB RAM Graphics: 512MB Dedicated Memory DirectX: Version 10 Network: Broadband Internet connection Hard Drive: 3 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. Recommended: OS: Windows 7 or higher Processor: 3.0 Ghz Quad Core CPU or faster Memory: 6 GB RAM Graphics: 2 GB Dedicated Memory DirectX: Version 10 Network: Broadband Internet connection Hard Drive: 3 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. ---------------------------------------------------------------------------- **Change list: Fixed: accidental female face checkin with reference photo on it. Fixed: Crosshair is not visible while aiming with a rocket launcher Fixed: Trees disappear after being shot with Rocket Launcher Fixed: Harvesting a mattress does not yield cloth Fixed: Splinted leg time is displayed wrong and counts down too fast. Fixed: Torch has no shadow implemented . Also fixed that the shadow wasn’t working at all. Fixed: Temp fix for wrong scrap amounts Fixed: Military Clothing is not mentioned in Armor Smithing’s description Fixed: Multiple categories and listed items can be highlighted in Crafting Menu. Fixed: Game locks up when a single forge resource goes >= 30k. Fixed: Medicine skill increases blooddraw kit’s damage dealt to player. Fixed: Delay is present between shot and hit from Nailgun Fixed: old wooden chair playing cloth particles. Fixed: snow on some windows is overbright/too much Fixed: Weapon flashlights sometimes too bright Fixed: Made sign alphabet objects double sided. Fixed: black screen problem when quitting during death animation Fixed: stag pain sound Fixed: Minibike – Replacing fueled engine with shiftclick deletes the gas. Fixed: Quick opening the In-Game menu after hitting an object causes hitpoints indicator to persist on screen. Fixed: When Crawling Zombie gets hit with certain weapons, it stops moving along with animation reset (Joel) Fixed: Closing Vault Hatch sound does not match the animation Fixed: Feral horde zombies being stuck when out of visibility range and are disabled. Fixed: Feral night horde day wraps correctly. Fixed: If players logout during horde, horde zombies are not saved but the horde will spawn again as soon as someone joins. Fixed: game object leak in emodel (affected all zombies). Fixed: Attached flashlights on guns now match hand-held flashlight Fixed: Removed apostrophe in description of FLAMING ARROW Fixed: Lack of consistency with melee weapons’ crosshair. Fixed: Adjusted flashlight and attached flashlights and mining helmet to match and be bright enough for gameplay Fixed: Colored Bar is showing up under Crosshair. Fixed divide by zero. Fixed: Continuously pressing X/A button on empty slot in crafting menu causes the box to highlight and blank table to appear. Fixed: Empty quality bar appears under item that serves as fuel in burning Forge/Campfire after reloading the game. Changes Changed: sound assignment on hatches in blocks.xml. Changed: Lowered player respawn sound. Changed: Lowered the radius for the treasure quests. Changed: Nail gun sync and volume tweak. Changed: Vault hatch close sound has more ca-chunk. Changed: Lowered magnum volume Changed: Lowered Auger even more Changed: Handlebars can be crafted without a schematic. Changed: Blunderbuss ammo scraps as paper. Changed: settime cmd rewinds zombie horde days so it can be used to skip around to test. Known Issues Mac and Linux still have some rendering issues we’re investigating Sounds on dedicated servers seem to stop playing after extended periods of time. Resetting the server fixes this. Some folks are still experiencing crashed we are investigating this and suspect it’s a unity problem. NRE can pop up after leaving a game and forces the player to close the game, we’re investigating Minibike disappearing issues we’re investigating Related Torrents
Sharing WidgetTrailerScreenshots |