0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-}

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Added on October 12, 2014 by The_Doctor-in Games > Mac
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0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-} (Size: 670.08 MB)
 0ad-0.0.17-alpha-osx64.dmg670.08 MB

Description

0 A.D. is a free, open-source, historical Real Time Strategy (RTS) game currently under development by Wildfire Games, a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies.

Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 17 Quercus”, the seventeenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features a major gameplay rebalance, units on walls, trigger support, improved mod support and more!

Official site: http://play0ad.com/

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System Requirements:
  • Operating System Version: 10.5+
  • Screen resolution: 1024×768 or above
  • REQUIRES 64-bit INTEL CHIP



Changes in 0.0.17

Top New Gameplay Features
  • Major Core Combat Rebalance: Now, if you send only one unit type to battle, it fares poorly against regiments of the same size that mix more than one type, e.g. melee and ranged units. Technologies as a whole have been made more expensive and unrelated technologies have been “unpaired”. Some stats have been adjusted to make training some units viable. Buildings are now a bit easier to destroy. Temporarily, we have removed formations, and we plan to re-implement them again in a more balanced way.
  • Naval Map Support: The computer opponent now uses transport ships to colonize other islands and attack enemy bases, but naval combat (i.e. ships against ships) is not yet implemented.
  • Improved Fog of War: The Fog of War is the part of the terrain that has been scouted already but is not in vision range of your units or allied units. Buildings and changes to resources such as trees or metal mines are now also hidden in the Fog of War, and not just units. Hence, players now need to scout more often to find unclaimed resources on the map, hidden enemy outposts and more.
  • Units On Walls: Units can be garrisoned in wall segments, and appear on the walls at predefined prop points. (Importantly, while the units can attack and be attacked individually, they cannot walk around on the wall.)
  • Multiplayer Lobby Profiles: Users can now view profiles of other players from within the lobby. Profiles contain user statistics such as rating, games won and lost, highest rating, and



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0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-}

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0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-} screenshot
0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-} screenshot
0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-} screenshot
0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-} screenshot
0 A.D. - 0.0.17 alpha - Mac OS X (x64) - {The_Doctor-} screenshot