7 Days to Die - Alpha 7 (Windows)

seeders: 62
leechers: 5
Added on March 2, 2014 by VIruzin Games > PC
Torrent verified.



7 Days to Die - Alpha 7 (Windows) (Size: 633.74 MB)
 7 Days To Die Alpha 7.zip633.74 MB

Description



Here it is! 7 Days to Die for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the 7 Days to Die - Alpha 7 (Windows)

This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.

====================================================================================================
Installation:
- Unzip the .ZIP file to your desired location and play. If you use 32bit then then use the files from the Install folder marked 32bit and the same goes for 64bit users.

====================================================================================================
Important:
Online play will most likely not work as its a cracked version - so you can try, but don't blame me if it does not work. You want to play online then buy the legit version and support the developers.

====================================================================================================
Description:
7 Days to Die is an open world survival horror game. The player spawns into a (planned to be) randomly generated world, with the objective of surviving for as long as possible. As the days go by, the zombies get tougher and more aggressive. The game features the ability to craft, destroy, and manipulate objects. The game also comes with a physics system in which building a structure with no support such as pillars and walls can lead to its collapse. The game is voxel-based, allowing for simple building, and destruction of objects. The game's main focus is to have the players try to survive the night, as the game features a day and night cycle, making the zombies slow and weak during the day, yet fast and aggressive during nighttime. Also the game features a system in which the character constantly needs food and water. Objects in the world degrade over use, so the player will also have to be searching for or make new tools as the game progresses. Currently the game is in Alpha phase and does not have the many of the planned features, such as NPC quests, vehicles, temperature survival elements and ability to randomly generate maps. The world is fully destructible and mold-able. The player can build their own house or destroy existing ones in order to gather materials to construct a fort. The game also features stealth and distraction system to avoid unnecessary conflict with the zombies. The zombies in 7 Days to Die will climb, dig, destroy walls, doors, or even entire buildings if necessary to get to the player and kill them. This leads to the player needing to set up traps for the defense of his or her's base.

====================================================================================================

Full change list:

Added:Added new smooth terrain imported from the old world. The full terrain smoothing pass will come in the next big releaseAdded new high res ground terrain textures, new model trees, bushes, cactus, grass and destroyed building block pieces. Who says the apocalypse can¡¯t be a beautiful place.Added new sun shaft and brighter moonAdded a new stealth system with minimap noise blips, zombie color aggression icons and an object throwing distraction system which currently works with small rocks and pipebombs. The system also uses food smells. Meats smell the most, then charred, grilled and boiled smelling the least. Carbs smell the least, raw or cooked, at least to zombies, so things like corn bread and blueberry pie that do not increase your health but can fill you up smell very little. You can now run away in the dark and crouch and lose enemies. No more zombie GPS!Added a campfire cooking system with many newly and improved recipes. The system uses 4 cookware including a cooking pot, grilling plate, sharp stick or chemistry beaker. Having a specific cookware combined with your ingredients unlocks new recipes.Added a new horde spawning system where player¡¯s noises contribute to the possibility of a horde spawning. Zombies no longer no exactly where you are day or night.Added a new loot opening timer system. Crouching will take longer to open a loot container but make less noise. Take all gathers items quicker but makes more noise.Added crafting time for crafting which improves the survival experience.Added a new lighting model which allows point lights in the world and flashlights and torches to look better.Added a flashlight binding key ¡®F¡¯ which toggles on and off your flashlight or new mining helmet if you have.Added LOD for trees and large bushes and a slider in the video options that can be tuned to boost performanceAdded new player spawn rules: New players in coop spawn near other players. Solo players spawn at start points. New players in PVP spawn at the nearest spawn 100 meters away from other players. If you quit and rejoin it spawns you where you were at. When you die if you don¡¯t have a bedroll its spawn you randomly 75 meters away from your death location. If you a bedroll and dies a selection comes 1. Spawn at bedroll 2. Spawn near from bedroll (75 meters away)Added new drop on death and quit options drop nothing, everything, tool belt and backpack only.Added new player dropped backpack model and map icon so you can find your loot. The system only displays your last dropped backpack and the backpack stays in the world until it¡¯s emptied.Added start inventory of one water bottle and one can of chiliAdded regular zombie, fat zombie and snow zombie idle, walk and pain animationsAdded glass jar forging & molds, windows now have a chance to drop broken glass items that can be collected and melted into glass objectsAdded in an industrial wall light and fluorescent ceiling lightAdded model and icon for crushed sandAdded Goldenrod Tea, charred, grilled and boiled meat recipesAdded campfire and cook pots to the cabinsAdded new stone hit sound setAdded Glass window forgingAdded ¡®Destruction¡¯ group in the creative menu and icons which contains all destruction setsAdded preview icons for all existing building destruction sets modular setsAdded impact particle effects for various materials vs snow terrain and block destroy effect for snowAdded mining helmet to lootAdded impact particle effects for stone vs various materialsAdded gravel recipe from destroyed concreteAdded new icon for Coal OreAdded four variation set of steel sink faucet modelsAdded brass version of sink faucet setAdded gravel underground and reduced its stability so it can cave in making natural ore veinsChanges:Changed the flashlight and torch to useable melee weaponsChanged Rotated wood planks and rich wood so it tiles on stairs correctlyChanged pig, rabbit and stag artChanged zombie hand animations to be more lifelikeChanged sand so it can no longer make glass, but it can be crafted into crushed sand which can be used with the new glass forging systemChanged Player punch does much less block damageChange Removed recipe to make empty jars from sand and thin metal platesChange lowered health regeneration rateChange filling water bottles now gives you river water instead of pure waterChange water can be boiled into pure water in the cooking potChange removed glass pane recipe from sandChange removed bed frame recipeChange reduced chance to find backpacks, purse, suitcases, etcChanged Rotated white and black woods so they tiled betterChanged Log blocks only yield 2 wood planks instead of 4Changed Log spikes only yield 1 wood plank instead of 2Changed Slowed fire rate of knives and improved animationChanged Slowed rate of fire on stone axe and improved animationChanged ore to be several clustersChanged weight of iron ore to 96 ounces instead of 432 ounces since it is found in clustersChanged stone stairs to be cobblestone stairsChanged gunpowder and gas can recipe to be made with chemistryChanged all prefabs in the world to use new smooth terrain blocks where applicableChanged all destroyed and burnt buildings in the world to use some of the new block destruction setChanged wooden furniture you can pick up a fuel value so it can be burnedChanged thinned loot containers in business areas in the plains/grasslands and upped spawningChanged lower stainless steel fridge to not be a loot containerChanged sledgehammer hold and attacksChanged Biome spawning to improve zombie countsChanged stack number on crushed sand to 16Changed Concrete blocks break down into gravel nowChanged red plank and red barnwood recipes to require less flowers per wood ratioChanged pine forest spectrum to have more varietyChanged gravel so it¡¯s harder to mine and iron ore weigh lessChanged concrete recipe so it requires gravel instead of stone or destroyed concreteChanged Removed potassium nitrate, coal and lead ore from the world, instead it is found randomly when iron ore is destroyedBug Fixes:Fixed reflective water is not switched off unless you quit the game and re-start againFixed zombie dogs so they don¡¯t spin circlesFixed hunting rifle, sniper rifle reload animations to not jerk the cameraFixed bushes to break easier and drop sticksFixed burnt zombie so he has the right shaderFixed windows so zombies can see through themFixed naked zombies not always playing their attack animationsFixed hunting rifle ammo icon based on bug reportFixed problem that chunks were not drawn any moreFixed crouch punch for maleFixed feet clipping on the zombie dogFixed crouch punch for femaleFixed wasteland having concrete layer under itKnown Issues: When you light a pipebomb and don¡¯t throw it, it will explode but the pipebomb is not ¡°deleted¡±/removed from your inventory. If you die, all of them are dropped, including the one that exploded.Players can sometimes get stuck in small vertical spaces less than 2 blocks high like on top of a cinder block or trash pileMac builds need to quit via the task managerRocket Launchers and Hunting Rifles cannot be broken down yet or craftedUpgrading to Alpha 7 will sometimes cause players to lose key bindings go into options/controls/restore defaults and hit apply then close the game and start again to fix the problemAugers and Chainsaw make idle sounds when they are out of gasSometimes trees are not rendered but their collision is there. The work around is to restart your server and restart your game. We will work on this for a patch.

Related Torrents

torrent name size seed leech

Sharing Widget


Download torrent
633.74 MB
seeders:62
leechers:5
7 Days to Die - Alpha 7 (Windows)

Trailer


All Comments

7.4 already released, I was waiting for that as its better than the 7.3 with more content and fixes etc.
Please Note: Steam_api.dll and Steam_api64.dll WILL be removed by your anti virus software as they are cracks! This is called "False Positive". They are